![]() Chimes will slam his head between his cymbals. After taking enough damage, he reverts back to his inactive state. There are total of 12 cards, with 6 pairs which counts up to 6 rounds to attack Mr. If the players don't do anything for a while, he will reset to his normal speed. If the players turn over mismatching cards, he will start moving in a new direction faster to damage them.Chimes will awaken and start attacking the players by banging his cymbals and sending golden music notes in six directions. ![]() ![]() The monkey will be inactive and carried around through out the battle until the players find a pair by parrying the cards to flip up: Chimes' battle has a unique aspect to it: the player must play a small game of Memory at the same time. ![]() He then makes a funny face at the player and then go back to his inactive state. ![]()
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